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Devlog
Space Dodge
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Devlog
Final Development Note
July 10, 2023
by
SamzGames
1
Space Dodge started as a side project for me to improve in my game development journey, and it fulfilled its role. Instead of over scoping this little project, I'm now moving on to other ideas. Thanks...
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Changes 06/21 - 3
June 21, 2023
by
SamzGames
1
Added a death animation. Added sort of a trail particle effect to the enemies. Fixed a bug where the player would be able to move during the intro animation...
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Changes 06/21 - 2
June 21, 2023
by
SamzGames
1
Made some adjustments to the player and enemy sprites, and added a white outline, so both will be more visible. The issue with the animation still persists The player will now appear after the "Get Re...
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Changes 06/21 - 1
June 21, 2023
by
SamzGames
1
Slight modifications to the player's sprite. Added an "Intro" animation when the game starts. *To fix later*: Due to how I implemented this and how I made the sprite, there is a weird thing going on w...
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Changes 06/19 - 5
June 19, 2023
by
SamzGames
1
Added an improved version of the damage animation, and fixed a bug where the movement animation would overlap the damage animation...
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Changes 06/19 - 4
June 19, 2023
by
SamzGames
1
Added new animations for the enemies and for the player, to replace the particle effects that where not working on webgl...
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Changes 06/19 - 3
June 19, 2023
by
SamzGames
1
Fixed a few issues where the final message after game over and win would disappear. Fixed a bug where the player could still take damage if it was hit after winning...
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Changes 06/19 - 2
June 19, 2023
by
SamzGames
1
Noticeable background and window size change. Background art by Norma2D: https://twitter.com/norma_2d...
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Changes 06/19 - 1
June 19, 2023
by
SamzGames
1
A few tweaks to the difficulty: - Enemies will spawn at increased rates on phases 2, 3 and 4. Minor Adjustments to the "Phase Label" color...
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